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| Zanpaktou spirit event, read!. | |
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+10Seiwa Genji Koori Yuki Dak Rios Kaji Mikoto Domon Ishson Zilo Kensei Kontan Amatsu Mikaboshi Shūsuke Amagai Reikou Yuuri 14 posters | Author | Message |
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Reikou Yuuri
| Subject: Zanpaktou spirit event, read!. Thu May 27, 2010 4:19 am | |
| OCC: This event will happend occ, wich means that you can join even if you are in a heavy battle or something: )
Alright, i know there has been a reset, but since all the topics and that is intact, and we still havent made out a new, or a contineo, to our original one, i am going to set up a event wich is a little alike the zanpaktou spirit filler act in the anime.
if it havent seen it, ill just give the rough story. Basicly, the zanpaktou spirit`s "come to life", and rebel against their masters, meaning the shinigami cant use their zanpaktou since without the spirit its just a normal sword. The zanpaktou spirits have a mind of their own, and in the start they think its the good way, but away many events, including the villian behind it all and why he does it being revealed, the zanpaktou spirits return to their owners, or at least agree to side with them again. Having the zanpaktou spirits back, it means that the shinigami can use shikai and bankai again. In the end, the zanpaktou spirits return to their sword form, since it was just temporarly.
I suggest you go see it, its pretty funny to see how the zanpaktou spirits act: )
Anyways, onto the event.
It will start out with a main thread, were the shinigami(or whatever race you are), will meet up, having their zanpaktou spirits with them. My charather(yuuri), and her zanpaktou spirit(Seihoshi), will reveal some hints of information, and send a team of 2-3 people out to seach the location for clues or such. The villian, or the one behind all of this, will be roleplayed by me, but the villian wont be reveald right away: )
Since we cant have every shinigami`s zanpaktou spirit running around, since it would cause chaos, only the people signing up will have their zanpaktou spirit come to life, even if they havent reached bankai.
The zanpaktou spirits will still be loyal to you, so you are still able to use shikai and bankai(if bankai is reached). Your zanpaktou spirit will be able to use the same skills.
The sign up will close saturday, may the 29.
Requiments for joinning: Be active, at least post 4-5 times a week, we cant have this event taking 6 months: ) Need a zanpaktou Every race can join(this includes humans, since some seach teams will be send to earth) You dont need a zanpaktou to join.
Have fun^^, or else xD
SIGN UP TEMPLATE: Full name: Race: Zanpaktou Spirit powers(list shikai and, if you have, bankai abilities): Zanpaktou Spirit name(the name of your zanpaktou): Zanpaktou Spirit looks:
If you have any quetions, please pm me^^
NOTE: you will be controlling your own zanpaktou spirit.
Those who have signed up: Shūsuke Amagai(shinigami) Amatsu Mikaboshi(shinigami) Kensei Kontan(shinigami) Domon Ishson(human) Kaji Mikoto(shinigami) Dak Rios(arrancar) Koori Yuki(shinigami)
Last edited by Reikou Yuuri on Thu May 27, 2010 9:15 pm; edited 2 times in total | |
| | | Shūsuke Amagai
| Subject: Re: Zanpaktou spirit event, read!. Thu May 27, 2010 5:32 am | |
| Full name:Amagai Race:Shinigami Zanpaktou Spirit powers(list shikai and, if you have, bankai abilities):Shikai Ability:Raika (雷火, Lightning Flash): In its seal form it resembles a small sword such a kodachi. It has an olive green handle with a bronze bow-shaped guard. He carries it in a red scabbard attached to a strap hanging on his waist. Raika in its released state. * Shikai: Raika's release command is Sever (断ち切れ, tachikire). Amagai holds his Zanpakutō upside down behind his back and calls out the release command. In its Shikai, Raika takes the form of a white longsword with a hook at the end and curved shell-like pipes that form the hilt. Upon transformation, flames emit from the pipes.[6] Raika's blade being heated and emitting flames Shikai Special Ability: The pipes emit fire, heating the blade and causing it to take on a more fiery color. By heating the blade it has shown to be strong enough to resist and repel Ichigo's Getsuga Tenshō.[6] Amagai creating a fireball * Fireball: Amagai can focus fireballs into the crux of the hook and by swinging forward he can release large fireballs through the air towards his target. Its attack power is shown to be great enough to counter the Shikai of Hyōrinmaru, the most powerful ice-based Zanpakutō. Amagai's fissure of fire * Fissures of Fire:Amagai can then focus fireballs into the crux of the hook and, by slamming it into the ground, he creates large fissures of flames that travel to the enemies at fast speeds.[6] Bankai Appearence: Bankai Ability: * Bankai: Raika Gōen Kaku (雷火 豪炎殻, Lightning Flash Flame Shell): Amagai holds out his Zanpakutō in front of him as fire swells around him. Raika becomes a large and more detailed version of its former self. Raika Gōen Kaku takes the form of an enlarged sword and turns the edge of the blade a crimson red color with a hook at the end; the inner side of the hook-blade sports several jagged edges. A large white shell with a light-purple trim. A massive hollow pauldron/shield with the handle is hidden behind it. The sword is about as tall as Amagai in this form. Bankai blade becoming fiery Bankai Special Ability: In this form the sword's blade becomes fiery, and fire shoots from the pauldron when its powers are being used. The sword's blasts of fire are much more potent, large and powerful in this form, and the pauldron on his sword can be used as a means of defense as well. Amagai shooting fire from the pauldron * Flamethrower:While in this form, the pauldron acts as a high intensity flame thrower when it is turned toward an opponent, incinerating the ground in its path. Fissure of Fire * Enhanced Fissures of Fire:The abilities of the Zanpakutō are known to create fissures of fire with devastating effect. He heats his blade and it turns fiery and then by slamming it in the ground it is capable of creating a large wave of fire rushing forward and further destroying any enemy that becomes enveloped in the flames. It is strong enough to force Ichigo to resort to using his mask. Wave of Fire * Wave of Fire: As his blade heats up, he holds it vertically and by slamming his sword into the ground a wave of fire heads toward the enemy. While it looks strong Ichigo seems to be able to pass through it with relative ease. Gōen Ryūga. * Gōen Ryūga (業炎龍牙, Ultra Dragon Fang Flame): Amagai twirls his sword above his head, and the blade becomes fiery and flames shoot from the pauldron, while lightning builds and he then slams the blade into the ground accompanied by a lighting strike. The ground begins to shake as multiple fire spears shoot from the ground at varied angles to trap the opponent in a prison of flames. However, a side effect of this technique is that it leaves Amagai looking very tired. He is also capable of releasing at least one fire spear at a time from the ground. Gōen Ryūga, Homura. * Gōen Ryūga, Homura (業炎龍牙 炎, Ultmate Dragon Fang Flame, Homura): Amagai lifts his sword over his head and its entirety is inflamed. He then strikes it toward his opponent allowing him to send a giant fireball at the opponent. Raiendan. * Raiendan (雷炎弾, Lightning Fireballs): He uses the tip of his sword to fire out a multitude of fireballs toward his opponent. Zanpaktou Release Phrase: (what you say when you release your Zanpaktou) Zanpaktou Spirit name(the name of your zanpaktou):Raika Zanpaktou Spirit looks:
Last edited by Shūsuke Amagai on Thu May 27, 2010 5:45 am; edited 1 time in total | |
| | | Amatsu Mikaboshi
| Subject: Re: Zanpaktou spirit event, read!. Thu May 27, 2010 5:44 am | |
| Full name: Amatsu Mikaboshi Race: Shinigami Zanpaktou Spirit powers(list shikai and, if you have, bankai abilities): Shikai Abilities Kawazu Naka Yusui’s ability is similar to Rojuro Otoribashi’s Kinshara. By placing his fingers in a given pattern in the holes on his blade, Matsu activates various techniques. The source of this power is sound infused with Matsus’s reiatsu- basically, sound is generated (usually by Matsu swinging his sword; the holes in the blade make a keening noise when air passes through them). Note: as sound is a wave, Matsu’s sound-based attacks can be sent through solid objects without harming them, and only causing damage in the localized area that Matsu specifies.
Technique 1 Shinkan (silence): This technique is Matsu’s most simple technique, and simply creates a zone of silence around a circular area of radius two feet, usually centered on his opponent. This doesn't really do anything to hinder his opponent; however, since his opponent is in the zone of silence, he/she/it would find it much more difficult to figure out the source of Matsu's power. This does not negate or disrupt any of Matsu's sound-based techniques.
Technique 2 Fuicchi (dissonance): This technique releases a piercing dissonant chord that is capable of knocking out weaker opponents, or at least disrupting the fluid in an opponent’s inner ear, causing nausea, disorientation, a sense of imbalance and dizziness.
Technique 3 Otohei (sound wall): This technique creates a wall of sound that can be used to deflect/absorb projectile attacks, including kido and cero. It can also be used as a bludgeoning tool to blast through solid objects.
Technique 4 Kizu Teisei (wounding whisper): Matsu uses his sword as a focus point for a swirling torrent of reiatsu-infused sound from which he can fire blades of sonic energy from.
Technique 5 Juubun Teishuuha (perfect frequency): As you know, it is theoretically possible to sing at a perfect pitch in order to shatter a wine glass. Matsu can identify and then create and emit that frequency and shatter/shake the solid object. The object must be solid and have minimal amounts of moisture in it, so this doesn't work on people. It works best on crystalline stuff like glass and ice, but can also be used to bring down buildings, shake the ground, etc. If this technique was used on water, say a pond, you would just see ripples trembling violently in the water, but overall no significant change.
Technique 6 Aika (dirge): This technique is Matsu’s most powerful Shikai technique, and as such requires some set-up. He must form a rough circle on any flat-ish surface with Kizu Teisei attacks, and then somehow force an opponent into the circle. Upon activation, the technique surrounds the target with a tornado of sound. The tornado of reiatsu-infused sound can be used to actually lacerate the object(s) within it.
Bankai Abilities The Zanpakuto remains the same, however, it creates a battlefield to fight in, much like Byakuya’s or Tousen’s Zanpakuto. The Bankai forms an arena the size of Tousen’s Bankai around Matsu and his combatant. It is like the inside of an infinitesimally tall well. The only source of light is a small pinprick at the very top, which is pretty much useless for sight (unless one carries night vision goggles for whatever reason).
Matsu’s Bankai shows the true meaning of his Zanpakuto’s name, which translates to “frog in a well.” It is an adaption of the Japanese proverb “I no naka no kawazu taikai wo shirazu:” a frog in a well knows nothing of the great sea. While within the arena, an opponent’s perceptions are Matsu’s to command. Also, since the arena is curved like a well, it as such augments sound (and sound-based attacks). Matsu refers to this benefit as “Crescendo.” Obviously, his Bankai increases the efficacy of all his Shikai techniques, as well as granting him Bankai ones.
Technique 1 Saimin Yume (Hypnosis Dream): Matsu causes his opponent to feel as if they’re in a dream. That is, he can make the speed of moving things appear slower or faster as they often do in dreams, and he can also make things appear wavy and insubstantial, as if covered by the mindfog that is dream. Like, he could make himself appear to be this hazy, faceless being that shifts from side to side, if that makes sense. This “mindfog” so to speak affects the senses of sight, sound, and the sensing reiatsu. For example, Matsu can cause his opponent to think they can’t feel his reiatsu anymore, or feel it fluctuating strangely, or even make it seem like a Hollow’s, or other spiritually powerful being.
Technique 2 Ostinato (music term meaning a repeated phrase): This technique is defensive in nature. It allows Matsu to absorb energy/reiatsu based attacks like kido and cero (to a certain extent) and transform them into sonic counterparts, in which case he can redirect the attack back at his opponent or whatever.
Technique 3 Otose (sound torrent): This is similar to Kizu Teisei, the difference being that the amount of sound he can send is increased hugely, as well as the power behind the sound itself. Visually, Matsu points his blade at the target and sends a whirling torrent of sonic energy that is capable of simultaneously crushing and slicing said target to pieces.
Technique 4 Chouka (elegy): This is a more advanced form of Aika. It does not require any set-up at all. This attack increases the amount of reiatsu-infused sound blades immensely. It creates a spherical formation of these innumerable blades, which swirl around the opponent like a whistling cloud of death. It then flies into them from every possible angle, leaving no blind spots and very limited possibility to escape. It then collapses on itself, obliterating the opponent. Escape from this technique requires quite a bit of skill and power; firstly, one must be able to reach appropriate speed to get out, and secondly, one must be able to time their escape just right- right before the attack collapses on itself, there is a window of time lasting no longer than a couple milliseconds.
Technique 5 Tenshi no Ongaku (angel of music): This is Matsu’s most powerful Bankai technique. It focuses all of his power into a single focal point, his sword. The power is too great to be contained by the sword alone, however, and Matsu will glow with a brilliant white reiatsu that forms a set of eight wings on his back, four on each side. In this form, Matsu is capable of doing massive amounts of damage with a single blow; however he can only maintain this form for five minutes before having to seal his sword and rest/be healed. He uses the augmenting qualities of his Bankai to gather all the sound waves and infuse them with as much reiatsu as he can, basically.
Zanpaktou Spirit name(the name of your zanpaktou): Kawazu Naka Yusui (in Bankai it's Kawazu Naka Umi)
Zanpaktou Spirit looks: Kawazu Naka Yusui takes on the form of a man dressed in shapeless black robes. His skin appears a mottled, yet shiny green color. He wears a hat that is something like a rice paddy hat, but with black cloth stretched over it so it covers his head from all sides. | |
| | | Kensei Kontan Admin
| Subject: Re: Zanpaktou spirit event, read!. Thu May 27, 2010 7:43 am | |
| Full name: Kensei Kontan Race: Ultimate Being (half Hollow Half Shinigami) Zanpaktou Spirit powers: Shikai: Control weaker fire and very weak lightning fully, but not to the extent of making them solid. Bankai: Completely control fire and lightning, even to the extent of making solid items of them. Can generate fire, but only control lightning, immune to heat/fire and resistant to lightning Zanpaktou Spirit name: Shekkeikegan Zanpaktou Spirit looks: | |
| | | Zilo
| Subject: Re: Zanpaktou spirit event, read!. Thu May 27, 2010 9:08 am | |
| Full name:Zilo Race:Former espada Zanpaktou name:Reokia Zanpaktou Spirit powers(list shikai and, if you have, bankai abilities): Zanpaktou Spirit name(the name of your zanpaktou): Zanpaktou Spirit looks: | |
| | | Domon Ishson
| Subject: Re: Zanpaktou spirit event, read!. Thu May 27, 2010 10:06 am | |
| Full name: Domon Ishson Race: Human Zanpakto: N/A, however, his empathy abilities make him an excellent tracker and hunter. | |
| | | Kaji Mikoto
| Subject: Re: Zanpaktou spirit event, read!. Thu May 27, 2010 11:56 am | |
| Full name:Kaji Mikoto Race:shinigami Zanpaktou Spirit powers:Shikai: Nenkami shikon, blood red wave of fire that can cut through anything but a zanpactou, the ability to make the zanpactou so hot that he can actually melt it down and change its form using spirit energy, Bankai: Nenkami Shikon Oblivion :A black nenkami shikon, that when it hits expands to 10 times larger and stoinger Zanpaktou Spirit name(the name of your zanpaktou):Kuroi Kaen Zanpaktou Spirit looks:has many forms, but will usually take the form of a large black wolf with red markings. (means that he can change his form at will) | |
| | | Dak Rios
| Subject: Re: Zanpaktou spirit event, read!. Thu May 27, 2010 12:07 pm | |
| Full name: Dakxter Maria Angela Rios Race: Shinigami Zanpaktou Spirit powers(list shikai and, if you have, bankai abilities): Shikai Appearance:Two huge and somewhat heavy-looking Chakrams Shikai Ability: Able to make explosives appear and attack the opponent of their own free will Bankai Appearance: She gains Tsubasa's claws as the tattoos from her blade appear onto her arms. Her chakrams become a part of the claws and she is able to send them off like projectiles. Bankai Ability: She gains huge butterfly wings that can only be seen when light shines off of them and they glow like the moon has touched them or like those stupid twilight vampires Zanpaktou Release Phrase: Scream, or Scream until your lungs give out Tsubasa Kochou Swarm: She forces the surrounding reiatsu in the area to compact into hundred of small butterflies. She can control them but they mostly fly off and attack the opponent on their own. They detonate upon contact with another substance that isn't their original creator. It is similar to Getsuga Tensho except that it isn't her spiritual pressure. The compressed attack comes from Tsubasa. While in Bankai form they become closer and Tusbasa eventually starts taking control of her body. She gains more animalistic attitude and her eyes begin to match his red ones. Zanpaktou Spirit name(the name of your zanpaktou): Tsubasa Zanpaktou Spirit looks: https://media.photobucket.com/image/boy%20with%20claws/Sara_Shadow/Fantasy/keitarokun-11.jpg?o=15 | |
| | | Koori Yuki
| Subject: Re: Zanpaktou spirit event, read!. Thu May 27, 2010 4:40 pm | |
| Full name: Koori Yuki Race: Shinigami Zanpakuto name: Koutetsu Suru Hi (translated: Frozen Fire)
Zanpaktou Spirit powers: Shikai:
Call-out phrase: Chikyuu wo koora senasai, Touketsu Suru Hi Translated: Freeze the Earth, Frozen Fire
Name of ability: Hisame (Ice Storm)
Description of attack:
When this attack is used millions of tiny, sharp ice fragments rain down on the ground and can cut through things that are weaker in power than Yuki with relative ease, but they can be easily dodged or protected against by beings of higher power or skill – but they can still be cut under certain circumstances, for example, if they were previously injured and not at their best. T
his is an ice based offensive attack that can have a wide circular range up to 30m in diameter. However, because of the large diameter there is lots of gaps where no ice falls, though because of the irregularity of the raining ice, those gaps are hard to predict.
For this attack to work there needs to be a high level of moisture in the air, and it needs to come from moisture with the chemical component H2O, so the moisture can’t be absorbed from just any liquid, for example blood.
If the temperature surrounding the ice particles raises high enough than they will just melt into harmless water, but for a temperature that high – 100 degrees Celsius – it will usually only be in a concentrated area.
This attack can be sustained for as long as there is moisture available, or until Yuki grows tired from the output of reiatsu and that can depend on how large the diameter is, and also how fatigued her body was to start the attack, but it cannot exceed more than 5 minutes of just a constant barrage of ice.
With higher powered opponents (two tier levels higher and ones above that) the attack may hurt less because of their increased spirit power which may act as a natural defence, meaning that the ice won’t feel as sharp to them because their reiatsu repels them, possibly not getting cut at all depending on their own fatigue and injuries.
Name of ability: Toushou (Frostbite)
Description of attack:
The Zanpakuto blade grows so cold it feels as though it’s burning when it touches skin and ice instantly starts to form over where it has touched. This is an ice based offensive attack that can only be used in close proximity fighting as the ice only an area 5cm in every direction away from where the blade touches.
The blade needs to have a period of time to cool down to such a low temperature, and during this time Yuki is unable to use any of her other Shikai abilities in case she warms the blade up. It takes between 5 to 10 minutes for the blade to cool down depending on how much she is using the blade. For example, if she was in the middle of a fight and was constantly hitting her opponent it would take longer for the blade to cool down then if she was dodging and not attacking.
When the ice appears on whatever surface Yuki has hit it only stays for a few minutes depending on the strength of her opponent – 5mins maximum for weaker opponents. If the blade touches a surface not part of a person i.e. the ground, then the ice stays there indefinitely until the temperature of the area heats up or until Yuki gets rid of it after a fight.
However, on the ground/walls etc the ice is a lot thinner and weaker and so can break, e.g. if somebody stood on it, and once broken it would melt off its own accord in the next minute or so. Ice on the ground can be used to trip the opponent as well because it is very slippery, but once used it breaks and melts.
The attack can only be used four times in a row before the blade needs more time to cool back down to the right temperature which would be a further 5-10mins, so it cannot be used excessively.
Name of ability: Mizu ha retsu (Water burst)
Description of attack:
A small ball of water – only roughly 8cm in diameter – shoots out from the end of the Zanpakuto at an opponent. If it hit them then it explodes its water everywhere, which can serve to surprise the opponent, but it isn’t painful no matter who the opponent is.
The idea of the attack is to act as a diversion rather than an attack that inflicts pain. It is very similar to when a water balloon is thrown at somebody and it explodes. After the water bursts the water is pulled down to the ground by gravity, and it can buy a few seconds of time depending on how quickly the opponent recovers from the surprise of the water bursting.
Though it is just normal water, its chemical composition is slightly different to normal water in the way that it has a slightly higher melting point than water usually has, so it can’t be absorbed and used as a source of moisture in Yuki’s Hisame attack.
The attack does have an advantage over fire based attacks, but it can only be used once every 10-15mins because it was designed as a diversion attack and not meant to give any real advantages, other than the element of surprise.
The attack can be shot up to 5 feet away, but the larger the distance it has to travel the harder it is to aim properly and hit the target. This means that the opponent will be able to see it coming if they are facing toward Yuki and will be able to easily use shunpo, or any variation for other races, to dodge the attack.
Bankai:
Bankai Name: Yumi Touketsu Suru Hi Translation: Graceful Frozen Fire
Name of ability: Koori tta hi (Icy Fire)
Description of attack:
Cold ice is released from the tip of the Zanpakuto in any direction that the sword is pointed, though it can only travel straight. The ice is said to be so cold that it is as though you were hit with fire instead.
This is an ice based offensive attack and the ice can travel up to 5m away from the sord, though the further away from the sword you are when you get hit, the less concentrated the blast so the further away you are the less cold it is. This ability is the upgraded version of Toushou, and just like that attack it needs a cooling down period of 5-10mins, and the more activity the sword has, the more time is needed to cool down.
The attack can only be used twice from each sword, so four times in total, before the swords need to cool down again, but this time it takes 10-15 mins to cool down. Because of the mono-direction of the attack it can be dodged and avoided easily enough, and for the strong opponents they can use kido to block the attack.
Zanpaktou Spirit looks: Female
She is taller than Yuki, around 5 foot 5, with very pale blue skin - almost translucent - and messy burt auburn hair that is cut short, above her shoulders.
Her eyes are a cool blue colour with ice crystals in the iris near the pupil. They also have flecks of darker blue and red making them appear violet at times depending on her mood. When she's angry the red is more prominent and when she's any other emotion the blue is more prominent, and if her mood is neutral and indifferent that is when they are violet.
She is slender with slight muscle definition in her arms, legs and torso making her appear extremely fit and she wears a plain, tight black t-shirt and baggy, billowy pants that seem to shimmer different colours in the blue-green spectrum to give the appearance of flowing water. Her feet are bare but you can't tell because the legs of her pants extend past her feet. | |
| | | Seiwa Genji
| Subject: Re: Zanpaktou spirit event, read!. Thu May 27, 2010 9:10 pm | |
| Lawl. 1. If I join my spirits will fuck us all up due to my abilities.
2. with soo many people it's going to get fucked. | |
| | | Nakahara Hideaki
| Subject: Re: Zanpaktou spirit event, read!. Fri May 28, 2010 5:45 am | |
| SIGN UP TEMPLATE: Full name: Nakahara Hideaki Race: Shinigami Zanpaktou Spirit powers: The fragments of SuiRen only have one sharp edge, even so Hideaki has trained enough to be a very dangerous distance fighter. The fragments are controlled by thought, and they have a hit maximum of two each before returning to the blade.
Second attack: The pieces of SuiRen can evaporate and enter an enemy’s airways, where they solidify again, harming the opponent greatly. Although, this attack forces the sword into sealed form when the hit is concluded. Zanpaktou Spirit name: SuiRen Zanpaktou Spirit looks: SuiRen takes the form of a man clad in traditional japanese clothes, palegreen and the hem os deocrated with lotusflowers. | |
| | | Izuru Kira
| Subject: Re: Zanpaktou spirit event, read!. Fri May 28, 2010 12:16 pm | |
| Full name: Izuru Kira Race: shinigami Zanpaktou Spirit powers(list shikai and, if you have, bankai abilities): Shikai Ability: In this form, Wabisuke doubles the weight of any object it strikes. The ability can affect both inanimate objects and living beings, and is cumulative. For example, the first strike on an opponent wielding a 10 lb sword doubles the opposing sword's weight to 20 lbs. If Izuru strikes the sword a second time, the weight of the sword doubles to 40 lbs. Izuru can continue doubling the weight of his opponent's sword indefinitely. After about eight or nine strikes, most opponents would be unable to lift their swords and are brought down to their knees by the weight of their own weapon. Though the potential of this ability is limitless, a small number of strikes to an opponent's blade is usually all that is needed to render them immobile. This is perhaps a poetic effect of Izuru's weapon. Its ability makes it look like he is forcing his opponents to bow their heads in apology for a past decision since it brings his opponents to their knees before him. With them immobile, the hook end of his blade can now show its gruesome function: Izuru can decapitate a fallen opponent by holding the square hook beneath his opponent's neck and lifting, like a reverse guillotine. Bankai Appearence: His sword forms into and double sided L shape with the sword guard in the middle with a small handle. Bankai Ability: Kira can make his sword spin toward his enemy like a boomarang by saying fly wabisuke. Whatever it touches triples in weight. The blond can also ride on it at the swift speed of 50 mph. The last power is that kira can heals his wounds and others wounds by simply touching thier wound with sharp side of the left blade. Zanpaktou Release Phrase: raise your head wabisuke Zanpaktou Spirit name(the name of your zanpaktou): wabisuke Zanpaktou Spirit looks: Wabisuke's spirit takes the form of an emaciated, shirtless man. He carries a large metal ball on his left shoulder and Izuru's Shikai in his right hand. His pants resemble those of a Shinigami's shihakushō but tied with chains instead of an obi. He is always seen with his head bowed down, letting his hair completely cover his face. The spirit also has a large stone tablet chained to his body that seems to weigh him down; this is reflective of Wabisuke's abilities of doubling the weight of those struck by his blade. | |
| | | Kaji Mikoto
| Subject: Re: Zanpaktou spirit event, read!. Sat May 29, 2010 8:18 am | |
| godammit i put shinigami on my app by accident, could you change it to vizard please?, i was approving a shinigami app at my site at the time i posted that, thx | |
| | | Kentaro Takahashi
| Subject: Re: Zanpaktou spirit event, read!. Sat May 29, 2010 10:12 am | |
| Full name: Kentaro Takahashi Race: Arrancar Zanpaktou Spirit powers Name: Explosión sónica (Sonic Blast) Description Gathering reiatsu into the whole body, the user forces the gathered reiatsu out of the body forcefuly, into a burst out manner, that is able to form a sonic blast at a 360 degree area around them, making the ground crack and damaging from the force anyone in range Stats Strength: 8 Speed: 6 Accuracy: 4 Stamina: 8 Name: Leon Puno (Lion's Punch) Description: Gathering his reiatsu into his hand, Kentaro's hand glows orange and then punches his opponent with about 40% of his strength. He can only use it when he has more then half of his energy. If opponent is far away, then Kentaro can extend his reiatsu over 50 meters. It can not be completed if the attack is interrupted before it is ready Stats Strength: 7 Speed: 9 Accuracy: 7 Stamina: 4 Name: Leon's Cero Description: Kentaro produces a big orange cero out of his mouth by focusing his reiatsu. It is stronger than a normal cero, but not as strong as a gran rey cero. Even though it is strong, it is slow and it doesn't take much to dodge it. Stats Strength: 9 Speed: 3 Accuracy: 6 Stamina: 8 Name: Dar Una Patada a Leon (Kick of the Lion) Description: a projectile technique, in which the Kentaro kicks out at very high speeds and strength, sending out a sharp reiastu blade that can slice objects and damage a human body. He gathers energy at the tips of his feet causing a light orange aura to be seen and sends the blade at his opponent on the release of his kick. The energy cannot be released if the kick is stopped before release and can only be fired one out of every five kicks. It’s strength also depends on the strength in the kick, a weak kick would produce a weak slash. After it hit’s the five yard mark, the strength will gradually fade by a half. Stats Strength: 8 Speed: 9 Accuracy: 7 Stamina:7 Name: El Orgullo del Leon(Pride of the Lion) Description: One of Kentaro's strongest attack. He gathers almost all of his reiatsu, and expels it into a giant lion's head, destroying anything or anyone in its way. It rivals that of a bankai it is so powerful, but it takes almost all of his reiatsu and is only to be used in near death Stats Strength: 10 Speed: 8 Accuracy: 7 Stamina: 9 Name: El Juego del Leon (Game of the Lion) Description: Concentrating his reistsu into his hand, Kentaro expels a blast that follows the enemy's energy. The only way to avoid this is by somehow tricking the blast, otherwise a fatal attack. Stats Strength: 10 Speed: 9.4 Accuracy: 10 Stamina: 9.6 Zanpaktou Spirit name: Gran Leon Zanpaktou Spirit looks: | |
| | | Kujou Takashi
| Subject: Re: Zanpaktou spirit event, read!. Sat May 29, 2010 4:47 pm | |
| Full name: Kujou Takashi Race: Shinigami Zanpaktou Spirit powers(list shikai and, if you have, bankai abilities): Shikai Ability: Hoshi Fuka has a rather simple though very effective ability.
#1- The first of Hoshi Fuka's abilities is the ability for it's user to interject his Reiatsu (Reiryoku when it is in use) into it and compress and change it into a concussive force. The concussive force is roughly equal to the amount of force generated by a punch delivered by Takashi, the blast is launched by utilizing a punching motion.
#2- The second of Hoshi Fuka's abilities is the ability to enhance the force behind it's users punches with no actual input from said user. This allows Takashi to fully utilize his Hakuda skills to their deadliest.
Bankai Ability:Hoshi Fuka has a rather simple series of abilities when in Bankai form.
#1- The ability to condense it's users Reiatsu into a concussive energy ball in an enhanced version of the first of it's Shikai abilities. However while the Shikai's version of this ability is as strong as it's users punch this version is roughly equal to the power released by Hado of levels such as Eighty.
#2. Enhanced Endurance- Takashi's Bankai gives it's user a skin tight Reiryoku based armor under the Bankai's own armor which can be used in a manner similar to Arrancar's Hierro in case of the user's Outer Bankai armor breaking.
#3. Enhanced Physical Capabilities-Takashi's Bankai gives it's user enhanced physical Strength and Speed.
Zanpaktou Spirit name(the name of your zanpaktou): Hoshi Fuka Zanpaktou Spirit looks: Hoshi takes the form of a well dressed and white haired young man, appearing in his late teens. Hoshi dresses in a black suit with vertical stripes and a red tie along with a mouth full of what appear to be fangs as opposed to teeth. | |
| | | Reikou Yuuri
| Subject: Re: Zanpaktou spirit event, read!. Sat May 29, 2010 11:20 pm | |
| Alrigt, sign up is closed! I will pm you all the link to the start topic of this event. | |
| | | Amatsu Mikaboshi
| Subject: Re: Zanpaktou spirit event, read!. Sat May 29, 2010 11:31 pm | |
| yay! let the games begin! | |
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| Subject: Re: Zanpaktou spirit event, read!. | |
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| | | | Zanpaktou spirit event, read!. | |
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